Zombie Limit: The maximum amount of raised zombies can be increased by passive skills and unique items (see below for more information).Corpse Targeting: Holding down the corpse targeting toggle (defaults to the "a" button) makes it easier to choose a corpse to raise.In addition to their melee attacks, zombies occasionally use an area of effect slam attack which can be scaled with support gems, area of effect passive skills, and the threshold jewel. Support Gems: Any support gem that would work on a melee attack will be used by the player's zombies' attacks when linked to this gem.Zombies attack using melee attacks and an area of effect slam. Raise Zombie is a spell that consumes a corpse to summon an allied zombie minion. Metadata ID: Metadata/Items/Gems/SkillGemRaiseZombie Raised Zombies' Slam Attack has (0-76)% increased Area of Effect Place into an item socket of the right colour to gain this skill. Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate Minions gain 0.5% of Physical Damage as Extra Chaos Damage Maximum (3-6) Raised Zombies Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Minion Maximum Lifeġ% increased Minion Movement Speed Raised Zombies' Slam Attack has 2% increased Cooldown Recovery Rate Minions Regenerate 0.1% of Life per second Minions take Chaos Damage equal to 1% of their Life over one second when Raised Cast Time: 0.85 sec Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.
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